donderdag 29 augustus 2013

About the DAW Producers Collective

What is the DPC?

The whole point of this blog and the accompanying G+ community is to (first and foremost) teach people the pure basics in music production, then compile the best tutorials found on the net and divide them by software.    


Seeing as there is a large range of DAW software available nowadays, I found it important to explain the basic terminology and techniques out there, that would apply to any audio workstation.

While you can easily find this information on websites such as Wikipedia, I believe as a beginning producer you are bound to run into one of these problems:

  1. The reader doesn't exactly know what he / she is looking for to start out with. With the sheer amount of terms that are used in music productions, it's hard to know where to start.
  2. The information found assumes the reader already has some understanding of the terminology surrounding the topic at hand; which makes it hard to grasp a concept as a whole.
My idea is to bring the basic topics used in audio software and explain them in a way that even the layman in audio will understand it. 
Mostly for the people who haven't been producing for a long amount of time, but even if you have alot of the basics in your curriculum already, sometimes there's just this one effect or term that you never completely understood.

I want to try to explain all of it, in a simple and highly visual way.

What will you learn in this blog?

Basic terminology and commonly used techniques.

For example, what is a:

What are the basic principles behind creating that now-well-known wobble sound?
What is this "reverb" and what could I use it on?

What WON'T you learn from this blog?

Musical notation, how to play a particular instrument, or how to use a particular DAW/VST.
I won't go into the nitty gritty of what makes a synthesizer tick, I will try to keep the information simple enough so everyone can understand it, but go deep enough so that you have all the basic knowledge to get started in any DAW.


I did not follow a musical study
I'm no acoustic physicist
I sometimes, have no idea what i'm doing, but, in that case, will try to explain how it will affect the sound.
I will simplify the terms and techniques to a point where everyone should understand it, this doesn't mean
i'll teach you the actual physics and math behind the techniques, to learn this, you will have to go and learn the physics behind acoustics yourself.

Another good site for this is:


I think that's that for my first blog-post. I hope i've been clear, and I hope you'll come back to learn some sound!

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